As the latest brainchild from the Halo creators at Bungie, the game has garnered a level of anticipation only exceeded by the massive hype machine that declares its not-to-be-missed potential
By Matt Bertz | Game Informer Magazine, (MCT)
Platform: PlayStation 4, Xbox One
Style: 1-or 2-Player Sports (2-Player Online)
Publisher: EA Sports
Developer: EA Canada
During the transition to the PS3/360 from the prior generation, EA Sports made a gross miscalculation in stripping many long-established modes from the new versions of its games. [...]
Devoted fans of “The Sims” spend years playing each entry, continually expanding their sims’ lives. Some have family lineages that span generations, and others hone their building skills to create iconic landmarks.
“Madden” has hit the ground running with this console generation and is in a better position to push forward than it has been in a while.
Two years is a long time in video games, and it’s rare that a release so far out from its original incarnation can generate excitement.
The last console generation was a tremendous success for Naughty Dog. The gorgeous visuals and natural dialogue of the “Uncharted” series proved the team was capable of much more than cartoonish character platformers.
Old genres don’t really die out. They just fall out of vogue and lay dormant, waiting for their time to come again.
When I heard that Platinum Games was working on a project based on “The Legend of Korra,” I had to do a double take.
We are currently amidst a great resurgence of PC RPGs that borrow from the greats of ages past while taking advantage of modern quality of life improvements, graphics and sound.
Yacht Club Games’ Shovel Knight not only looks and feels like a lost gem from gaming’s past, it hybridizes classic gameplay mechanics from Capcom hits while injecting a modern risk/reward system.