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PaigeFTW: In defense of FFX-2

May 27, 2016

Recently Final Fantasy XV director Hajime Tabata observed that too many people — fans and those working at Square-Enix — suffer from “Final Fantasy disease.” As he explained, people love the series so much that they’re each convinced that their vision of it is the only correct one, and they reject any attempts to alter that vision.

COMPLEX AS IT IS, ‘JOCKEY’ STILL HITS ITS STRIDE

May 27, 2016

Since Nintendo’s announcement that it would move into the mobile space with the help of DeNA, it’s been hard not to view its handheld offerings through that lens. Every microtransaction strategy and touch mechanic seems primed for a steady transition toward iPhone and Android games.

PaigeFTW: Beyond ‘Infinity’

May 20, 2016

The company canceled its ambitious Disney Infinity and announced earlier this month that it would be getting out of publishing altogether, instead content to simply license its products off to other companies, a la EA’s Star Wars Battlefront or Square-Enix’s Kingdom Hearts.

Burning Out on ‘Battleborn”

May 20, 2016

“Borderlands” may have established a signature Gearbox style, but “Battleborn” cements it. The visual style, humor and even branching upgrade paths owe so much to the studio’s popular series that I wouldn’t be surprised to learn this was an alternate multiplayer mode that spun off into its own series.

PaigeFTW: The Value of a Game

May 13, 2016

You’re never too old to read a book or watch a good movie … but can you be too old to appreciate the craft of a video game?

PaigeFTW: A Tourney Lost

May 6, 2016

My boyfriend hasn’t played a Pokemon game since Generation IV because he somehow lost his Nintendo DS on the bus while in high school, so in an effort to remedy his glaring deficiencies, I loaned him an old DS system and Pokemon Black last weekend.

‘Hearthstone’s’ standard mode is the new best way to play

May 6, 2016

When Blizzard announced it would be splitting “Hearthstone: Heroes of Warcraft” into Standard and Wild formats, I fully expected to be a Wild player. After all, I had been playing the game almost every day since it launched on iOS more than two years ago.

‘Rory McIlroy’ does some things well, but it’s no stand out

April 29, 2016

EA Sports’ franchises haven’t always had easy transitions to new systems. “Rory McIlroy PGA Tour” debut isn’t as bare as last year’s “NHL 15,” nor as unplayable as “Madden NFL 06” was last generation, but its charms are limited. It does some things well, but they aren’t enough to make it stand out.