The Witcher 2: Assassins of Kings brought my great foray into PC gaming to a thunderous stop. I started up the tutorial, figured out how to walk and then promptly hit a brick wall when it came to combat.
Elite NBA players enjoy the 24/7 spotlight of national television, lucrative endorsement deals, and even occasional crossovers into Hollywood. But underneath this veneer of the charmed life are thousands of hours spent in gyms perfecting shooting strokes, honing dribbling moves, and sculpting physiques to withstand the rigors of an 82-game season.
My sister recently has been absorbed in Mystic Messenger, a dating sim that eschews the traditionalism of titles like Steins;Gate or Hakuoki: Demon of the Fleeting Blossom by focusing strictly on what defines modern love: texting.
The game “Deus Ex: Mankind Divided” is futuristic science fiction, but the message it delivers stems from today’s societal problems. Police shoot unarmed innocents, extremist groups unleash acts of terror, and communities are torn apart by segregation.
So all my talk last week about the big, meaty RPGs I was going to play on my sparkling new gaming PC was a lie, because what I really ended up exploring last weekend was Undertale.
It’s hard to believe, but the “Fire Emblem” series came close to cancellation a few years back. After a period of declining sales, Nintendo threatened to ax the longtime strategy game. According to its producer, who spoke to Hobby Consolas magazine in 2013, that threat lit a fire under the developers.
Labor Day weekend marked a major milestone for me: I built my first gaming PC.
“XCOM” has never pulled its punches. The series has continually pitted hapless humans against a blitzkrieg of technologically superior alien invaders. In fact, so many players failed to save Earth during their playthroughs of 2012’s “XCOM: Enemy Unknown” that Firaxis was inspired to dream up a dark future where the aliens actually won.
Visually, Bound leaves nothing to be desired. A humanoid princess pirouettes her way through an ever-shifting geometric landscape, whirling and twirling her way past brightly colored triangles and pyramids, all while twinkling orchestral music warbles in the background.
In its finest moments, “No Man’s Sky” is a sublime exploration of the infinitude of space, the beauty and variation of nature, and a quiet contemplation on loneliness. That ambitious vision is accomplished through one of the most sophisticated approaches to procedural content generation I’ve ever seen, in which entire ecosystems spring up across any one of millions of potential planets.